The advantages to … Title : Chuck Rock II : Son of Chuck Publisher : Core Design Developer : Core Design Genre : Action Platformer Players : 1 Release Date : 1993 Estimated Value (as of today's date) : $7 - $10 Hmm, I wasn't really planning on playing another CHUCK ROCK game so soon, but I guess I have to suffer through this one and get it over with. Get Chuck Rock ROM for Sega Genesis right now. Most of the sports games, for example - though some of the later Madden and NBA Live games were very good on SNES, those series always excelled on the Genny, at least in my eyes. A direct sequel came in 1993 in the form of Chuck Rock II: Son of Chuck, which was also ported to several consoles like its predecessor. The two main versions here have very different strengths, and probably appeal to different types of people, if you like detailed pixel art and attention to detail in your character and enemy animations then the Amiga games could well be the one for you, if you like flashy effects and lots of colour and parallax then the Mega Drive versions are probably the ones to go for. (more than most of any games on Mega Drive really), even the vertically scrolling tree levels have absolutely tons of parallax. Is Chuck Rock Genesis Worth Playing Today Segadrunk Movies Preview ... One of those games where the subtle differences between the SNES and Genesis home console editions result in one game being good, and one game being blah. This classic game has been cleaned, tested, and is backed by our 90 day no questions asked returns policy! 1. I can play for hours! Mega Drive - The quality of the music is actually very, very good here, definitely some of the more impressive music on the system. Mega Drive/Mega CD - The colour use here is pretty good overall, though can be a bit inconsistent at times. Chuck must go to her rescue, searching for her in primeval jungles, swamps, lakes, an ice-capped mountain top, caves, and even the insides of a gigantic dinosaur. Chuck Rock hasn't been the same since his long-time rival in love, Gary Gritter, kidnapped his wife, the beautiful Ophelia. Amiga - This version has very, very good sound effects, the sound effects add a lot of charm to the game and are diverse and varied. The setting of the game is a prehistorical Stone Age-era world that is shared by both neanderthals, woolly mammoth, saber-tooth tigers, dinosaurs, and various assorted wild primeval monsters such as prehistoric mammals, giant insects, human-eating plants, and other exotica; thus, the setting is similar to that of films such as One Million Years B.C., or television shows such as The Flintstones or Dinosaurs. In 1991, Core Design and Virgin Games released a hit platformer called Chuck Rock for multiple formats, and the game was a massive hit. It boasted lush visuals, large and detailed bosses, and possibly the most unattractive protagonist this side of Boogerman. The sound was done by celebrated sound smith Matt Furniss, who actually wrote his own sound engine for his Mega Drive games. Turn on the system by sliding the POWER bar toward the Game Pak slot. The "Dippy the Dinosaur" stage, lava stages, and snow stages all look especially impressive, with some very vibrant colours, nice combinations, and excellent shading going on, but some of the other stages can have less than stellar colour choices and these stages can look a bit grungy/dirty at times (see screenshot 1), some others are also a little over-reliant on basic, primary colours (again Butterfly Grove). This version has a new slide show intro which explains the plot of the game, and is done to a very good standard. [citation needed], A spin-off to Chuck Rock came in the game BC Racers, released later in the same year as Chuck Rock II: Son of Chuck. Mar 29, 2019 - Want to know what the definitive version of Chuck Rock II: Son of Chuck is? CD32 - This is the same as the Mega CD version, but it has additional tracks on top of the ones added to that version, as here "Fruit Mountain" has different music to the two snow levels, and "Smelly Sewers" has different music to "Car Factory" too, leading this version to have the highest number of unique tunes out of all the versions. Box artwork. Chuck Rock II: Son of Chuck is a slapstick side-scrolling platform video game developed by Core Design and published by Virgin Interactive Entertainment in 1993 for the Amiga, Amiga CD32, Sega Game Gear, Sega Mega-CD, Sega Master System, Sega Mega Drive/Genesis.. Chuck Rock intro rocks in Sega Genesis and sucks on Super Nes Lastly, the two tree stages are busier, and more interesting in this version than they were in the Mega Drive game, here there's a lot more going on, with spiders swinging on webs, and hands throwing rocks at you from holes in the wall. Download game manual. View all SNES emulators. In fact I have been playing Chuck Rock all of today. Mega CD - All the music for this version was completely re-done to take advantage of the CD format, as such it makes my job much harder as I'm judging a whole bunch of different songs across multiple levels. Thanks to Anthony for the request via Patreon. Where it comes to the songs themselves though Its harder to make a judgment, the new music for the lava levels especially seems inferior to how it was on the Mega Drive (personally I think the music managed to fit the stages much better in that instance), my opinion of the "Dippy the Dinosaur" music is mixed (it now sounds more like a Beach Boys, or Jan & Dean song), and to be honest I think I prefered the old bonus stage music too, on the upside though I definitely prefer the new first level music here, as well as the new "Fruit Mountain" track. Turn off your Super Nintendo Entertainment System by sliding the POWER bar away from the Game Pak slot. In the first set of levels for instance you find here many more elements placed throughout the stages (such as trees, houses, and cars), the background itself is more packed with detail, whilst it was fairly sparse on Mega Drive (see screenshot 1, the houses are bigger, and less spaced apart on Amiga), there are other nice touches which were not apparent before, such as the fact that you're swinging on a lizards tail now instead of a generic rope (again screenshot 1), and there's also another enemy, the busty cavewoman. Outside of those subjective preferences, in my opinion the CD32 version definitely has the best sound of all the versions, both music, and sfx, no question. Mega Drive - There's a good degree of detail here in the graphics. There is a boss at the end of each level. Nonetheless around the time of the game's release, Core commissioned a comic strip in the long-running UK children's magazine LookIn, centering on the day-to-day lives of Chuck, Ophelia and Junior. 3. ! And yet, I can't help but think that some of the Genesis games turned out better than they did on the SNES. Chuck Rock (Europe) 2,829 1 0 0 Caveman Chuck Rock must save his wife from dinosaurs by beating down enemies with his stomach and by hurling rocks in this side-scrolling action game. The game has a lot of different environments, there's some big multi-jointed bosses, and most notably there's a lot of very memorable designs for the enemy characters (guys dressed up in dinosaur costumes, little roaring creatures, dinosaurs wearing swimming caps etc) and the helper creatures (the Triceratops, Turtles, and Goat especially). The game was notable for the major form of defense, which was to belly bounce with Chuck's beer belly, and for the catchphrase "unga bunga!" google_ad_width = 728; Chuck Rock (USA) SNES 12,519 views Play Nintendo 3DS, Sony PS3, Sony PS4, Nintendo Switch, PlayStation Vita, Xbox 360, Xbox One, Arcade, Wii, Wii U, Xbox Games All Game In One Emulator - … In Chuck Rock you have to kick, belly but, and throw rocks to make your way through the levels. It was not as well received by fans. This TAS video (Tool-assisted speedrun) demonstrates how to complete the game in a record time of "15:21.38", using tricks and exploiting glitches. Amiga/CD32- The main scrolling here is fairly smooth, but not quite as good as the Mega Drive game. A movie of the video game "Socks the Cat Rocks the Hill" for the SNES (Super NES), created by "Tracy Aarons (tormented)". A year later the magazine was closed (after almost 25 years), and the final strip saw Chuck being swept away from his boat, presumed dead but washing up on a tribal island and being revered as a God - as an inexplicable comic touch, mourners at his 'funeral' included then-Prime-Minister John Major. google_ad_slot = "0527507665"; Health is indicated by the size of a heart icon. I think this set-up still looks very cool in itself to be honest, and I think the foreground parallax is a nice touch. The Ostrich section in the Mega Drive version kind of felt like a bonus stage, it was fast, full of candy, and had very few hazards and enemies, here its more like a normal level and you have to be more careful on it. In the Mega Drive game the "Spooky Cave" stage has a limited field of vision (you can only see a small circle in around you), whilst in this version you can see the whole screen fine, and they've added a proper background in. To play SNES roms, an emulator is required. One of the especially noteworthy compositions here is the one for the lava levels. Amiga - The music here is pretty good, its the same compositions as the Mega Drive game, but it tends to sound a little sparser, and less complex here, the Mega Drive music also sounded a bit clearer. Chuck Rock is a slapstick side-scrolling platform video game of the early-to-mid 1990s, which was initially created by Core Design in 1991 and was subsequently ported to a large number of home consoles of the time over the next few years. Most Genesis ran at higher resolutions than SNES games (320x224 vs. 256x224), however, so some games looked sharper on the platform. Amiga - The menu screen is still here, and they've removed the ugly between-levels picture. 1). Mega Drive - Chuck Rock II is your general platform game really, Chuck Jr has to navigate through the levels jumping over hazards and dispatching the enemies with his club, some of the more interesting elements in the game are the animal helpers, which you can jump onto and ride for short periods of time. Date: 2013-07-01 . The character of Chuck Rock was an early mascot for Core Design before the introduction of Lara Croft in the 1996 game Tomb Raider, and the character of Chuck Rock himself and his family even featured in some UK comic books of the 1990s. ... Cs Snes; Genesis Men; eWinLand Channel. Genesis was faster, so gameplay and response was generally better SNES had better graphics and sound, so it usually looked and sounded better ===== Games with similar ports on both SNES and Genesis: ===== 3 Ninjas Kick Back Aaahh!! Lastly, this game is full of some very nice looking effects, most noticeably there are some well made wavy effects for both the water, and heat focused levels, but there's also a pretty cool rotation effect on the "Dippy the Dinosaur" stage. google_ad_client = "ca-pub-0721702949243368"; This version has no intro. As I say, the Megadrive version of Chuck Rock is mostly identical to the original computer games, but here’s something that’s different: in the Amiga version, this huge dinosaur tried to take an actual shit on Chuck’s head when he walks underneath it. Download it 359KB, Read Read our Review Watch screenshots and get 100% working cheats. The Flintstones weren't the only ones to rock the stone age! Also, whilst most of the levels tend to have more detail here, the "Fruit Mountain" stage actually looks worse, with a scaled down mountain backdrop, and a weaker horizon. So, the question is, how do I feel about all the differences? BC Racers was released on the Mega-CD, Sega 32X and 3DO, and the format was changed from that of a platformer to that of a racing game. In order to be able to play this game you need an emulator installed. Some of the main examples I can think of are that here the turtle has an extra yelping animation as it jumps out of the lava, the bird boss waves a white flag after you defeat him, and the shark leaps out of the water on the "Wacky Waterfalls" stage (this was actually noticeably odd on the Mega Drive game, as all you got was a fin going back and forth). The jump sound effect for the animal helpers is still absent, and the sound effect for the enemies when they take damage is still inferior to the Amiga versions. Kick, throw rocks and belly-butt your way through a multitude of comical zones, featuring 500 screens of exciting and addictive gameplay. The game was subsequently published by Krisalis Software for the Acorn Archimedes. Popular SNES emulators include ZSNES v1.36 for Windows , ZSNES v1.36 for DOS , Snes9x v1.41-1 for Windows . Size: 1.10MB. Virgin Interactive published the game for the Sega Mega Drive/Genesis, Master System, … Category: Emulator Genesis. and also, this has more tracks too (Butterfly grove shared music with Wacky Waterfalls originally, but each has a different composition here). BC Racers retained the characters of Chuck Rock as well as his son Chuck Junior. Help Chuck in his quest to rescue Ophelia from the clutches of the wicked Gary. Virgin Interactive published the game for the Sega Mega Drive/Genesis, Master System, and the Game Gear. Chuck Rock (USA) 222 2 0 0 Caveman Chuck Rock must save his wife from dinosaurs by beating down enemies with his stomach and by hurling rocks in this side-scrolling action game. Chuck Rock 2 is a Sega Genesis emulator game that you can download to havev fun with your friends. Mega CD - Many, but not all of the sound effects from the Amiga game have been added to this version, there are also a few new sound effects, and changes to the existing ones (mainly noticeable were the belching, and growling sfx). Outside of those, Reggie (the weird dog-thing) has extra animation for winning the bonus levels, he gets sick if you eat all the fruit, and he pees on the statue of Chuck Sr. Press START to go to the GET READY screen, 5. Genesis vs SNES This topic is locked from further discussion. Backgrounds here are also well animated, with the lava stage looking especially impressive, with animated fire, embers floating everywhere, and a heat wave effect for the background, the water levels also have water swaying back and forth. Chuck Rock II: Son of Chuck is a slapstick side-scrolling platform video game developed and published by Core Design in 1993 for the Amiga, Amiga CD32, Sega Game Gear, Sega Mega-CD, Sega Master System, Sega Mega Drive/Genesis. Mega Drive/Mega CD - The main scrolling is smooth, and the backgrounds often have ten odd layers of parallax, which is more than most platformers on Mega Drive have! Mega-CD - This version is virtually identical to the Mega Drive version, the only real differences I've noticed are that here the rotating rocks have been revamped (and funnily enough look worse now in my opinion), and the entrance of the bird on the "Dippy the Dinosaur" stage has been noticeably improved. Mega Drive - For the presentation this is not really that great, there's a pretty nice menu screen with loads of parallax clouds, but outside of that there's just a between-levels picture of Jr (which I might add is hideous, and makes him look like he's carved out of wood). The background animations here are much weaker than they were in the Mega Drive game, the lava does a much more simplistic colour cycling animation, there are no embers, and there's no wavy heat or water effects for those levels. The last set of levels for both Mega Drive, and Amiga only have the same one layer of parallax. Some dinosaurs will assist Chuck, such as the brontosaurus that helps Chuck across a swamp, although almost all dinosaurs encountered will attack Chuck. Kick, throw rocks and belly-butt your way through a multitude of comical zones featuring 500 screens of exciting and addictive gameplay. Some examples of differences between this version and the Mega Drive version are that Jr says "come on" during his idle animation, the rideable creatures exclaim when they jump (I particularly liked this sound effect), and the turtle, and growling centipedes have much, much better sound effects. Video review of Sega Game Gear and some games (Mike Matai reviews the Sega Game Gear and some games, including Chuck Rock on Game Gear.) Screenshot of game. 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The Moose stage on Mega Drive had you careening down a mountain on a run-away moose, here the stage has been replaced with a different level that has you riding around on the goat again, and its a more traditional platforming stage. [citation needed]. For me personally, I think that a game like this (which is not exactly brimming with originality in the gameplay department) needs something to make it stand out, and for me the humour, and charm is one of the only things which push this game into the "above average" bracket, I simply find both the Amiga versions more likeable overall, whilst I find the flashy Sega versions to be a little bit overly brash and ugly on some stages. GG Chuck Rock (Another platform) SNES Chuck Rock (Another platform) Genesis Chuck Rock (USA) in 08:51.43 by adelikat. Unlike the parallax filled Mega Drive version, this has the ground, one layer of background parallax, and one layer of foreground parallax. Important!! Unlike the Mega Drive game, this has 4 stages in the first level (the Mega Drive misses Amiga's stage 3), the 3rd stage on the Amiga had you jumping around in a specific Triceratops stage, whilst in the Mega Drive version the Triceratops was featured in what is the Amiga 4th stage, with that stage's layouts also slightly altered (in the Mega Drive stage for instance the rock fall section doesn't take place, and some of the platforms are in different places). 2. Moving through the levels this carries on, the lava stage has an added dinosaur skeleton as a platform, the tree stages have spider webs, holes peeking through to the outside world, and leaf platforms, and the snow themed stages have the moon, and the tops of mountains peaking through the clouds (see screenshot 3). Overall I'd say composition wise the two are fairly equal, with different versions sounding better on different levels, but with the higher quality of the CD audio, plus the higher number of tracks this just about edges a lead here. Alternatively the character could pick up and "chuck" rocks at opponents. The game was subsequently published by Krisalis Software for the Acorn Archimedes. I think I'll have to give it to the Mega Drive as its lava levels are particularly impressive. which was shouted by Chuck at the start of each level. Chuck Rock 2 ISO file is available in the USA version at our library. Out of the new sound effects the growl is pretty good, whilst the belching noise is just annoying (it actually plays over, and over during the course of one of the stages). The eponymous Chuck Rock is an overweight, square-jawed caveman characterized by loutish and lewd behaviour perhaps influenced by the lad culture of the 1990s. Chuck Rock 2 file size - 542.2KB is absolutely safe because was tested by View video of game. Unfortunately, this title didn’t quite reach the same level of success, spawning only two more games related to the series. Chuck Rock spawned two video game sequels. Chuck Rock on the Sega Genesis. It was followed by an enhanced Sega CD version and the eventual sequel. Chuck Rock is one of my favorite games for Sega Genesis. This video also serves as … This could well be the most subjective comparison I've done so far. Amiga - For the most part this plays very similarly to the Mega Drive game, but there are quite a few areas where it deviates from its counterpart, most of the level layouts actually have the occasional difference here, and there are some exclusive stages, whilst some other stages seen in the Mega Drive game are absent. Health and score can be raised by finding dinosaur steaks and eating them. Outside of the main levels there are a few stages which try some different things, there's a lava level where the tree sways back and forth (with a nice rotation effect), and there's a stage where you have to ride a run-away moose as he slides through the snow. Chuck Rock II Son of Chuck for the Sega Genesis. Plug a controller into the system.